var ran = Math.random();
You can also change the numbers that are randomly generated. The below code shows multiplying the return result of the random function by the number 6. This will generate a decimal point number from 0 to 5.9 recurring. This is because the lowest number generated from the random function is 0 and the highest number is 0.9. 0 times 6 equals 0. 0.9 times by 6 is 5.9. This is how the below code generates numbers from 0 to 5.9.
var ran = Math.random() * 6;
The minimum number generated can also be changed. The below algorithm shows how to generate a random number between 1 and 10. This is because we are multiplying the random function by 9, which returns a result between 0 and 9. Then we add the number 1 to the result. This results in a function between 1 and 10. The last line then rounds the number, to remove the decimal points. This algorithm can be quite difficult to understand so read it through and play around with the code yourself.
var max = 10; var min = 1; var value = Math.random() * (max-min) + min; value = Math.round(value);
The random function returns a number between 0 and 0.9 recurring. Using a surrounding algorithm, a number between any minimum and maximum number can be randomly generated. The above algorithm can be difficult to understand initially, so read it through and play around with it until you understand how it works.